As the lead game designer for Flight Simulator, I greatly enjoy my job mixing aviation and entertainment software. It's a rich universe to talk about and there are many dedicated sim pilots (and real pilots) ready to share their passion for this hobby.
I started my career at Nintendo of America as a Game Counselor for Nintendo Entertainment System (NES) games, started my own company called Lobotomy Software and eventually ended up here working at Microsoft in Aces working on Flight Simulator.
It's not all I think about of course, as I have a wonderful family and an aircraft taking shape in our hangar, an Xbox 360 to play, a guitar that needs playing as often as possible, a house and yard to maintain, and that's just the start. As long as I don't work too much, hopefully I'll have time for all of it! Oh yeah, I want to write a book too... Not sure when I'll be able to fit that one in. |